AI Insights · Timothy · April 2022
Top 5 Geolocation Games Performance in Latin America, Q1 2022
Explore the performance trends of the top 5 geolocation games in Latin America for Q1 2022, featuring insights on weekly downloads, revenue, and active users.
Throughout the first quarter of 2022, the top 5 geolocation games demonstrated varied performance metrics in Latin America, with data sourced from Sensor Tower.
Pokémon GO showed notable trends in its weekly revenue, peaking at approximately $299K in the week of February 21 before tapering off to around $96K by the end of March. Weekly downloads began at around 230K at the start of the quarter, gradually decreasing to approximately 130K by the last week of March. The game’s active user base fluctuated, starting at 11.5M and ending slightly lower at around 10.2M.
Five Nights at Freddy's AR experienced a consistent decline in weekly revenue, starting from $4.4K in late December and dropping to about $1.1K by the end of March. Downloads also saw a downward trend, from approximately 134K at the end of December to around 56K by late March. Active users mirrored this decline, decreasing from about 421K to 262K over the quarter.
Pikmin Bloom maintained a steady but low weekly revenue, fluctuating around $400-$700 throughout the quarter. Downloads were relatively stable, starting at around 35K in late December and ending with approximately 23K by the end of March. The active user count showed minimal fluctuation, staying around 170K for most of the quarter.
Jurassic World Alive had a varied performance with weekly revenue peaking at around $9.1K at the start of the quarter and then stabilizing around $8.4K by the end of March. Downloads saw a peak of approximately 28K in early March before dropping to around 13K by the end of the month. Active users showed an upward trend early in the quarter, peaking at about 79K in early March, before decreasing to around 59K by the end of March.
Landlord GO: Trade Real Estate had a relatively low but stable performance in weekly revenue, starting at around $300 in late December and fluctuating between $50-$140 by the end of March. Downloads started at approximately 6.2K and ended at around 5.1K. Active users showed a modest increase from about 20.6K at the end of December to around 21.7K by the end of March.
For more detailed insights and data, visit Sensor Tower.